Taifa: Intrigue and War in Medieval Spain is a strategic, card-driven board game set during the time of El Cid, where rival Muslim taifas and Christian kingdoms competed for control of the Iberian Peninsula.
Designed for 0–6 players (including fully automated bot play), each player takes command of one of the six mainregional powers of 11th-century Spain. Using a mix of diplomacy, political intrigue, and military strength, your objective is to expand your territory and outmanoeuvre your opponents.
Each faction is supported by its own unique deck, built around historical themes and events, giving every playthrough a different strategic feel and strong replayability.
This game includes:
Hard mounted game board
Counter sheet
Deck of Muslim cards with period artwork
Deck of Christian (Crusader) cards with period artwork
5 custom dice
2 rulebooks
Sturdy game box with period artwork
Key features:
0–6 players (fully playable solo with bot system)
Card-driven gameplay with faction-specific decks
Set in 11th-century medieval Spain
Blend of strategy, diplomacy, and warfare
High replayability with multiple factions
About the game:
Players take turns using cards to influence events, deploy forces, and shift control across the peninsula. Careful planning and timing are essential, as alliances can change and opportunities can quickly disappear.
With flexible play modes including solo, cooperative, and competitive options, Taifa offers a dynamic and engaging experience for anyone interested in historical strategy games.
Taifa: Intrigue and War in Medieval Spain is a strategic, card-driven board game set during the time of El Cid, where rival Muslim taifas and Christian kingdoms competed for control of the Iberian Peninsula.
Designed for 0–6 players (including fully automated bot play), each player takes command of one of the six mainregional powers of 11th-century Spain. Using a mix of diplomacy, political intrigue, and military strength, your objective is to expand your territory and outmanoeuvre your opponents.
Each faction is supported by its own unique deck, built around historical themes and events, giving every playthrough a different strategic feel and strong replayability.
This game includes:
Hard mounted game board
Counter sheet
Deck of Muslim cards with period artwork
Deck of Christian (Crusader) cards with period artwork
5 custom dice
2 rulebooks
Sturdy game box with period artwork
Key features:
0–6 players (fully playable solo with bot system)
Card-driven gameplay with faction-specific decks
Set in 11th-century medieval Spain
Blend of strategy, diplomacy, and warfare
High replayability with multiple factions
About the game:
Players take turns using cards to influence events, deploy forces, and shift control across the peninsula. Careful planning and timing are essential, as alliances can change and opportunities can quickly disappear.
With flexible play modes including solo, cooperative, and competitive options, Taifa offers a dynamic and engaging experience for anyone interested in historical strategy games.