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Sensuikan: Japanese Fleet Submarines 1941–45
Sensuikan: Japanese Fleet Submarines 1941–45 is a solitaire, tactical-level wargame that places you in command of a Japanese fleet submarine during World War II. From the opening stages of the Pacific conflict through to 1945, you’ll carry out missions assigned by higher command while trying to survive increasingly dangerous patrols.
Rather than focusing solely on sinking enemy shipping, the game emphasises mission objectives, reconnaissance, and support operations, reflecting the historical role of Japanese submarines during the war.
This game includes:
Three counter sheets of unit markers
Nine double-sided submarine display mats (covering 17 classes plus a midget submarine)
Eight double-sided player aid cards
Two single-sided player aid cards
Four double-sided tactical display maps (10 maps total)
Captain and crew status display mat
Operations map
Rulebook
Submarine patrol logsheet
Two six-sided dice (D6)
Two ten-sided dice (D10)
Box and lid set
Key features:
Designed primarily for solo play
Command one of 17 different submarine classes
Mission-focused gameplay rather than pure combat
Crew progression and commander development system
Modular content including aircraft, midget submarine, and special weapons options
Historical events system tracking the progress of the war
About the game:
You begin by selecting a submarine class and setting out on patrol, completing missions assigned by command. Each patrol unfolds through a structured sequence of events, with random encounters and evolving objectives shaping your experience.
As the war progresses, survival becomes more difficult, requiring careful decision-making and risk management. Your crew and commander improve over time, gaining skills and recognition, but every mission carries the risk of not returning.
Special modules introduce additional capabilities depending on your submarine, such as aircraft operations or specialised attack options, adding variety to each playthrough.
The game also incorporates a broader war progression system, where major events can influence your missions and create new challenges. With its balance of historical detail and accessible gameplay, Sensuikan offers a deep and immersive solo experience.
Game details:
Players: 1 (option for more)
Playtime: 15–20 minutes per patrol, 5+ hours per full career
Complexity: Low to medium (4/10)
Solitaire suitability: Excellent (10/10)
Time scale: Monthly (or longer) patrols
Map scale: Abstract
Unit scale: Individual submarines and crew
Sensuikan: Japanese Fleet Submarines 1941–45 is a solitaire, tactical-level wargame that places you in command of a Japanese fleet submarine during World War II. From the opening stages of the Pacific conflict through to 1945, you’ll carry out missions assigned by higher command while trying to survive increasingly dangerous patrols.
Rather than focusing solely on sinking enemy shipping, the game emphasises mission objectives, reconnaissance, and support operations, reflecting the historical role of Japanese submarines during the war.
This game includes:
Three counter sheets of unit markers
Nine double-sided submarine display mats (covering 17 classes plus a midget submarine)
Eight double-sided player aid cards
Two single-sided player aid cards
Four double-sided tactical display maps (10 maps total)
Captain and crew status display mat
Operations map
Rulebook
Submarine patrol logsheet
Two six-sided dice (D6)
Two ten-sided dice (D10)
Box and lid set
Key features:
Designed primarily for solo play
Command one of 17 different submarine classes
Mission-focused gameplay rather than pure combat
Crew progression and commander development system
Modular content including aircraft, midget submarine, and special weapons options
Historical events system tracking the progress of the war
About the game:
You begin by selecting a submarine class and setting out on patrol, completing missions assigned by command. Each patrol unfolds through a structured sequence of events, with random encounters and evolving objectives shaping your experience.
As the war progresses, survival becomes more difficult, requiring careful decision-making and risk management. Your crew and commander improve over time, gaining skills and recognition, but every mission carries the risk of not returning.
Special modules introduce additional capabilities depending on your submarine, such as aircraft operations or specialised attack options, adding variety to each playthrough.
The game also incorporates a broader war progression system, where major events can influence your missions and create new challenges. With its balance of historical detail and accessible gameplay, Sensuikan offers a deep and immersive solo experience.
Game details:
Players: 1 (option for more)
Playtime: 15–20 minutes per patrol, 5+ hours per full career
Complexity: Low to medium (4/10)
Solitaire suitability: Excellent (10/10)
Time scale: Monthly (or longer) patrols
Map scale: Abstract
Unit scale: Individual submarines and crew