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Commands & Colors: Tricorne – The American Revolution
Commands & Colors: Tricorne – The American Revolution, designed by Richard Borg, recreates the key battles of the American War of Independence using the acclaimed Commands & Colors game system.
Built on a card-driven command system, players use Command cards to control troop movement while Battle dice resolve combat quickly and efficiently — creating both tactical depth and a realistic “fog of war”.
While accessible and not overly complex, Tricorne introduces new mechanics that reflect the unique battlefield tactics and doctrines of the British and Continental armies. Each side has its own Combat card deck, adding historical flavour and strategic asymmetry.
Historical Scale & Tactical Depth
The scale varies by scenario, allowing the system to represent both major engagements and smaller skirmishes. Depending on the battle, a unit may represent an entire brigade or just a few companies.
Linear tactics and battlefield morale are central themes. Unlike other titles in the series, unit losses tend to be lighter — but morale plays a decisive role. A unit forced to retreat may break and rout even after minimal casualties, keeping tension high throughout the battle.
Included Scenarios
The game includes 12 historical battles, including:
Bunker Hill (1775)
Long Island (1776)
Freeman’s Farm (1777)
Bemis Heights (1777)
Monmouth (1778)
Camden (1780)
Cowpens (1781)
Guilford Courthouse (1781)
Hobkirk’s Hill (1781)
Eutaw Springs (1781)
Each scenario features a stylised battlefield map highlighting key terrain and historical deployment.
Product Information
Players: 2
Playing Time: 60–90 minutes
Complexity: 6/10
Solitaire Suitability: Best enjoyed by two players
Scale: Varies by scenario
Components
Mounted Battlefield Game Board
72 Double-Sided Terrain Tiles
26 Double-Sided Victory Banner Counters
60 Command Cards
48 Combat Cards (British & Continental decks)
309 Wooden Blocks (Infantry, Cavalry, Leaders & Artillery)
8 Battle Dice
Summary Cards
Rule & Scenario Booklet
Component quality is consistent with other titles in the Commands & Colors series.
Commands & Colors: Tricorne – The American Revolution, designed by Richard Borg, recreates the key battles of the American War of Independence using the acclaimed Commands & Colors game system.
Built on a card-driven command system, players use Command cards to control troop movement while Battle dice resolve combat quickly and efficiently — creating both tactical depth and a realistic “fog of war”.
While accessible and not overly complex, Tricorne introduces new mechanics that reflect the unique battlefield tactics and doctrines of the British and Continental armies. Each side has its own Combat card deck, adding historical flavour and strategic asymmetry.
Historical Scale & Tactical Depth
The scale varies by scenario, allowing the system to represent both major engagements and smaller skirmishes. Depending on the battle, a unit may represent an entire brigade or just a few companies.
Linear tactics and battlefield morale are central themes. Unlike other titles in the series, unit losses tend to be lighter — but morale plays a decisive role. A unit forced to retreat may break and rout even after minimal casualties, keeping tension high throughout the battle.
Included Scenarios
The game includes 12 historical battles, including:
Bunker Hill (1775)
Long Island (1776)
Freeman’s Farm (1777)
Bemis Heights (1777)
Monmouth (1778)
Camden (1780)
Cowpens (1781)
Guilford Courthouse (1781)
Hobkirk’s Hill (1781)
Eutaw Springs (1781)
Each scenario features a stylised battlefield map highlighting key terrain and historical deployment.
Product Information
Players: 2
Playing Time: 60–90 minutes
Complexity: 6/10
Solitaire Suitability: Best enjoyed by two players
Scale: Varies by scenario
Components
Mounted Battlefield Game Board
72 Double-Sided Terrain Tiles
26 Double-Sided Victory Banner Counters
60 Command Cards
48 Combat Cards (British & Continental decks)
309 Wooden Blocks (Infantry, Cavalry, Leaders & Artillery)
8 Battle Dice
Summary Cards
Rule & Scenario Booklet
Component quality is consistent with other titles in the Commands & Colors series.