Take Cover! – World War II Squad Battle Card Game

£25.00

Take Cover! is a fast-playing World War II card game for two players, recreating small-scale infantry combat between German and Soviet squads.

Each player commands two squads, using cards and tactical decisions to gain an advantage on the battlefield. Equip your troops with weapons, assign leaders, take advantage of terrain and advance towards enemy positions while trying to keep your own squads in the fight.

Designed for quick, competitive battles, Take Cover! offers straightforward gameplay, with each game taking approximately 30 minutes.

This game includes:

  • 72 Playing Cards

  • 1 Counter Sheet

  • 2 Sets of Rules (One for Each Player)

  • 1 Ten-Sided Die (D10)

  • 1 Storage Tray

  • 1 Travel-Sized Game Box

Key Features:

  • Fast-paced World War II squad-level card game for two players

  • German and Soviet infantry squads battle for control of the tabletop battlefield

  • Attach Weapon, Leader and Terrain cards to improve squad effectiveness

  • Advance towards enemy positions and engage opposing squads with fire

  • Use action and event cards to damage, hinder or weaken enemy forces

  • Play cards to help protect or heal your own squads

  • Combat and card effects are resolved using a ten-sided die

  • Compact, travel-sized format suitable for short gaming sessions

About the Game:

In Take Cover!, two German squads face two Soviet squads in a tactical contest where careful card play and timing can determine the outcome.

Players improve their squads' combat effectiveness by attaching Weapon, Leader and Terrain cards. These provide opportunities to strengthen their forces while preparing to advance and attack.

Other action cards can be used to disrupt enemy plans, inflict damage or help recover your own squads. A ten-sided die is used to resolve firing and card effects, introducing an element of uncertainty to each engagement.

The objective is simple: eliminate both opposing squads to win the battle.

With its short playing time and compact format, Take Cover! is well suited to players looking for a quick World War II tactical game that can be played several times in a single session.

Game Details:

  • Players: 2

  • Playing Time: Approximately 30 Minutes

  • Complexity: Low

  • Solitaire Suitability: Low

  • Historical Period: World War II

  • Game Type: Squad-Level Tactical Card Game

  • Forces: German and Soviet Infantry

  • Recommended Age: 14+

Take Cover! combines tactical card play, squad management and dice-based combat in a compact World War II game, offering quick battles where every decision can make a difference.

Take Cover! is a fast-playing World War II card game for two players, recreating small-scale infantry combat between German and Soviet squads.

Each player commands two squads, using cards and tactical decisions to gain an advantage on the battlefield. Equip your troops with weapons, assign leaders, take advantage of terrain and advance towards enemy positions while trying to keep your own squads in the fight.

Designed for quick, competitive battles, Take Cover! offers straightforward gameplay, with each game taking approximately 30 minutes.

This game includes:

  • 72 Playing Cards

  • 1 Counter Sheet

  • 2 Sets of Rules (One for Each Player)

  • 1 Ten-Sided Die (D10)

  • 1 Storage Tray

  • 1 Travel-Sized Game Box

Key Features:

  • Fast-paced World War II squad-level card game for two players

  • German and Soviet infantry squads battle for control of the tabletop battlefield

  • Attach Weapon, Leader and Terrain cards to improve squad effectiveness

  • Advance towards enemy positions and engage opposing squads with fire

  • Use action and event cards to damage, hinder or weaken enemy forces

  • Play cards to help protect or heal your own squads

  • Combat and card effects are resolved using a ten-sided die

  • Compact, travel-sized format suitable for short gaming sessions

About the Game:

In Take Cover!, two German squads face two Soviet squads in a tactical contest where careful card play and timing can determine the outcome.

Players improve their squads' combat effectiveness by attaching Weapon, Leader and Terrain cards. These provide opportunities to strengthen their forces while preparing to advance and attack.

Other action cards can be used to disrupt enemy plans, inflict damage or help recover your own squads. A ten-sided die is used to resolve firing and card effects, introducing an element of uncertainty to each engagement.

The objective is simple: eliminate both opposing squads to win the battle.

With its short playing time and compact format, Take Cover! is well suited to players looking for a quick World War II tactical game that can be played several times in a single session.

Game Details:

  • Players: 2

  • Playing Time: Approximately 30 Minutes

  • Complexity: Low

  • Solitaire Suitability: Low

  • Historical Period: World War II

  • Game Type: Squad-Level Tactical Card Game

  • Forces: German and Soviet Infantry

  • Recommended Age: 14+

Take Cover! combines tactical card play, squad management and dice-based combat in a compact World War II game, offering quick battles where every decision can make a difference.